Welcome to the new homepage of Antistasi!
Here you find information about the missions and links to the most important things like the Discord, which is our main-tool for help and communication, the GitHub, where we constantly develop the mission as well as the Steam Workshop, where you can always get out up-to-date versions.
- Antistasi is in an All vs All war on which the players play the role of rebels fighting against foreign invaders.
- Around 18 possible Side-missions: Assassination, Logistics, Destroy Assets, and Rescue POWS. Conquer Missions in a wide variety of each type.
- PvP Element: NATO players can join and try to disrupt rebel operations.
- Possibility of Undercover Operations, same as a Resistance soldier can do.
- AI Enemy Commander reacts to your movements and manages his resources.
- Enemy Network Comms that may be disrupted.
- Anything may happen, anytime, anywhere.
- Persistent Stat Save System: You won’t lose game or server progress upon a game update.
- Enhanced AI Squad-mate control.
- Playable in SP, MP, and persistent open server MP.
- Cooperate while compete to be the commander of your side (MP Only)
- Build minefields, improve bases with static weapons which AI will use.
- Altis gets destroyed as long as the war evolves.
- From Guerrilla ambushes at the beginning to BIG battles at the end.
- Integrated Mods: TFAR Stable, TFAR BETA, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.